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Java扫雷游戏源代码

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import java.awt.BorderLayout; import java.awt.Container; import java.awt.Font; import java.awt.GridLayout; import java.awt.Insets;

import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JMenu; import javax.swing.JMenuBar; import javax.swing.JMenuItem; import javax.swing.JPanel; import javax.swing.Timer;

public class ScanLei1 extends JFrame implements ActionListener{

private static final long serialVersionUID = 1L; private Container contentPane; private JButton btn; private JButton[] btns; private JLabel b1; private JLabel b2; private JLabel b3; private Timer timer; private int row=9; private int col=9; private int bon=10; private int[][] a; private int b; private int[] a1;

private JPanel p,p1,p2,p3;

public ScanLei1(String title){

super(title);

contentPane=getContentPane(); setSize(297,377);

this.setBounds(400, 100, 400, 500);

setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); timer =new Timer(1000,(ActionListener) this); a = new int[row+2][col+2];

.

.

}

initGUI();

public void initGUI(){ p3=new JPanel();

b=bon;

JMenuBar menuBar=new JMenuBar(); JMenu menu1=new JMenu(\游戏\); JMenu menu2=new JMenu(\帮助\); JMenuItem mi1=new JMenuItem(\初级\); JMenuItem mi2 = new JMenuItem(\中级\); JMenuItem mi3 =new JMenuItem(\高级\); mi1.addActionListener(this); menu1.add(mi1);

mi2.addActionListener(this); menu1.add(mi2);

mi3.addActionListener(this); menu1.add(mi3); menuBar.add(menu1); menuBar.add(menu2); p3.add(menuBar); b1=new JLabel(bon+\); a1=new int[bon];

btn =new JButton(\开始\); btn.addActionListener(this); b2=new JLabel(\); b3=new JLabel(\);

btns=new JButton[row*col]; p=new JPanel();

p.setLayout(new BorderLayout()); contentPane.add(p);

p.add(p3,BorderLayout.NORTH);

//combo=new JComboBox(new Object[]{\初级\中级\高级\ //加监听

/*combo.addItemListener(new ItemListener(){

}});*/ p1=new JPanel(); //在那个位置

//(( FlowLayout)p1.getLayout()).setAlignment( FlowLayout.RIGHT); p1.add(b1); p1.add(btn); p1.add(b2); p1.add(b3);

p.add(p3,BorderLayout.NORTH);

.

.

}

p.add(p1,BorderLayout.CENTER); p2=new JPanel();

p2.setLayout(new GridLayout(row,col,0,0)); for(int i=0;i

contentPane.add(p,BorderLayout.NORTH); contentPane.add(p2,BorderLayout.CENTER);

btns[i]=new JButton(\);

btns[i].setMargin(new Insets(0,0,0,0)); btns[i].setFont(new Font(null,Font.BOLD,25)); btns[i].addActionListener(this);

btns[i].addMouseListener(new NormoreMouseEvent()); p2.add(btns[i]);

public void go(){ }

setVisible(true);

public static void main(String[] args){ }

public void out(int[][] a,JButton[] btns,ActionEvent e,int i,int x,int y){ int p=1;

if(a[x][y]==0){

a[x][y]=10; new ScanLei1(\扫雷\).go();

btns[i].setEnabled(false); //33 for(int l=y-1;l<=y+1;l++){

int m=x-1-1;

int n=l-1; p=1;

System.out.println(a[1][2]); if(n>-1&&n-1&&m

for(int q=0;qrow;

if(((n+col*q)>=(m*col))&&((n+col*q)<(m+1)*col)){

if(a[x-1][l]!=0&&a[x-1][l]!=10){

btns[n+col*q].setText(a[x-1][l]+\); a[x-1][l]=10;

btns[n+col*q].setEnabled(false); }

else if(a[x-1][l]==0){ //a[x-1][l]=10;

btns[n+col*q].setEnabled(false); out(a,btns,e,n+col*q,x-1,l); ////55////

a[x-1][l]=10;

.

.

}

btns[n+col*q].setEnabled(false);

}

p=0; }

} p=1; m=x;

if(n>-1&&n-1&&m

if(((n+col*q)>=(m*col))&&((n+col*q)<(m+1)*col)){

if(a[x+1][l]!=0&&a[x+1][l]!=10){

for(int q=0;q

btns[n+col*q].setText(a[x+1][l]+\); a[x+1][l]=10;

btns[n+col*q].setEnabled(false); }

else if(a[x+1][l]==0){ }

}

out(a,btns,e,n+col*q,x+1,l);///55////

a[x+1][l]=10;

btns[n+col*q].setEnabled(false); p=0;

}

}

}

int m=x-1; int n=y-1-1; p=1;

if(n>-1&&n-1&&m

{

if(((n+col*q)>=(m*col))&&((n+col*q)<(m+1)*col)){

if(a[x][y-1]!=0&&a[x][y-1]!=10){

for(int q=0;q

btns[n+col*q].setText(a[x][y-1]+\); a[x][y-1]=10;

btns[n+col*q].setEnabled(false); }

else if(a[x][y-1]==0){

.

.

}

}

out(a,btns,e,n+col*q,x,y-1);

a[x][y-1]=10;

btns[n+col*q].setEnabled(false); p=0;

}

}

p=1; m=x-1; n=y+1-1;

if(n>-1&&n-1&&m

public void actionPerformed(ActionEvent e) {

if(e.getActionCommand()==\初级\){

row=9; col=9; bon=10;

a1=new int[bon]; b=bon;

//setSize(297,377); }

{

}

if(((n+col*q)>=(m*col))&&((n+col*q)<(m+1)*col)){

if(a[x][y+1]!=0&&a[x][y+1]!=10){

for(int q=0;q

btns[n+col*q].setText(a[x][y+1]+\); a[x][y+1]=10;

btns[n+col*q].setEnabled(false); }

else if(a[x][y+1]==0){

}

out(a,btns,e,n+col*q,x,y+1);

btns[n+col*q].setEnabled(false);

a[x][y+1]=10;

}

p=0;

}

.

Java扫雷游戏源代码

.importjava.awt.BorderLayout;importjava.awt.Container;importjava.awt.Font;importjava.awt.GridLayout;importjava.awt.Insets;importjava.awt.event.ActionEvent;importjava.awt
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