#include
double min( double, double, double);
int main() { }
double min( double x, double y, double z ) { }
double T; T=x < y? x : y ; return T < z ?T:z; double x,y,z;
cout << \; cin >> x >> y >> z;
cout <<\< 6.28 #include int main() { } int isperfect( int number ) { int sum = 0; int counter1; for( counter1 = 1; counter1 < number ; counter1++ ) if ( number % counter1 == 0 ) sum += counter1; cout << \< for( int counter = 1; counter <= 1000; counter++ ) } { if( isperfect( counter ) == counter ) cout<< isperfect( counter )< return sum ; } 6.29 #include using namespace std; bool isprime( int ); int main() { } bool isprime( int number ) { } 6.30 #include if ( number == 1 ) return false; return true; if ( number % counter == 0 ) return false; if ( number == 2 ) for ( int counter = 2 ; counter < number ; counter++ ) cout << \< { if( isprime( counter1 )==true ) { cout << setw(5)< if ( i ==0 ) } cout< return true; using namespace std; void ReseredOrder( int ); int main() { } void ReseredOrder( int number ) { } 6.31 #include using namespace std; int gcd( int,int ); int main() { } //int gcd( int number1,int number2 ) //{ // int Mod; // if( number2 > number1 ) // { int x,y; cout << \< cout << \< cout << number; number = number / 10; int num; cout << \< ReseredOrder( num ); }while( number !=0 ); // Mod = number1; // number1 = number2; // number2 = Mod; // } // do{ // // Mod = number1 % number2; number1 = number2; // number2 = Mod; // }while( Mod != 0 ); // return number1; //} int gcd(int number1, int number2) { if(number2 == 0) return number1; else return gcd(number2, number1%number2); } 6.32 #include using namespace std; int qualityPoints( double ); int main() { } int qualityPoints( double number ) { if( ( number>=90 )&&( number <=100 )) return 4; else if( ( number>=80 )&&( number <90 )) return 3; else if( ( number>=70 )&&( number <80 )) double x; cout << \< cout << \< } return 2; if( ( number>=60 )&&( number <70 )) return 1; return 0; else else 6.33 #include using namespace std; void flip(); int number1=0, number2=0; int main() { } } void flip( ) { int face = 0 +rand( ) % 2; if( face ==0 ) { } if( face ==1 ) { } cout< cout< number1++; cout << \<< number1 << endl; cout << \<< number2 << endl; cout << \< for( int counter = 1;counter <= 100; counter++ ) { flip(); if( counter % 10 ==0 ) cout<