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发展战略-美国科幻电影发展史英文版介绍 精品

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美国科幻电影发展史英文版介绍

As one can conclude from the term science-fiction movie, these films have a background of an advanced, fictional technology that is normally set in the future. Most of these movies have in mon that they expose their own vision of the future, with new technologies monly being the most noticeable change in these hypothetical worlds. Besides visions about all kinds of scientific areas, the given context of this work concentrates particularly on puter interfaces.

As a part of the seminar \mainstream science fiction motion pictures are extracted and analysed regarding their references in real-life human puter interaction (HCI) designs. Similarities to ongoing researches will be outlined - especially to those, which are presented by other talks of this seminar that have already taken place. To be able to draw parisons to reality it is often necessary to view the ideas and visions of a movie on a relatively abstract level.

At first some key factors that determine or influence the design of HCI in movies will be discussed. Starting from this viewpoint numerous examples from selected movies will be observed. Due to the limitation of the material that was at hand, we cannot claim to provide a plete overview of all movies, but the available selection

should suffice and allow a representative inspection of the movie scene.

We will start with a review of movies that do not show any concepts at all or merely adapt mon everyday techniques of that time. The second and main part introduces visionary interaction design, divided into different areas of interaction technologies, followed by a brief view at a couple of satiric movie scenes and the conclusions of this work in the end.

发展战略-美国科幻电影发展史英文版介绍 精品

美国科幻电影发展史英文版介绍Asonecanconcludefromthetermscience-fictionmovie,thesefilmshaveabackgroundofanadvanced,fictionaltechnologythatisnormallysetinthefuture.Mostofthesem
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